Scawen would need to implement XInput for control inputs along side directinput.
Probably not a huge priority as it would genuinely only apply to Xbox Controller as there's few other devices that would use XInput over DirectInput.
There is a more modern Microsoft input API as well called GameInput but I don't think it's really been battle tested. It was secretly deployed as a Windows update 6~ months ago and wrecked havoc becuase both device drivers and games weren't expecting it and it would hijack things like FFB from the game on window focus change and the best way to fix it was to disable the Windows Service for GameInput Runtime. Currently it's also not yet available in Windows SDK, just the Xbox GDK (also available on Windows) which I'm sure Scawen doesn't want to link against.